
Here is a summary of the principles described on the presentation, I think they should be printed and posted on the wall at every developer's team room, even if it's a group of senior developer's this list is a nice reminder of the basic rules to follow on any project and with a little bit of work they can even be exported and implemented on different areas far away from IT:
- Short iterations
- Don't wait for definition
- Abstract away volatility
- Decouple from others
- Comission > Omission
- Never be blocked
- Avoid turgid viscous architectures
- Incremental improvement
- No grand redesign
- Progressive widening
- Progressive deepening
- Don't write bad code
- Clean code
- TDD
- QA should find nothing
- 100% code coverage
- Avoid debugging
- Manual test scripts are immoral
- Definition of done
- Test through right interface
- Apprenticeship